Witch

The Witch adroitly manipulates her Aspect, doing more with it than most heroes could ever imagine.

The Witch is the positive(+) counterpart to the Sylph. Rather than turning inward and focusing her aspect on the science of crafting, she turns it on the world at large. Witches are almost always female.

Skill Bonus: +2 Focusing

Savant
Intrinsic Ability

The Witch is treated as being one level higher when calculating her Power Points.

Restructuring
Target: Self

Range: 0

Duration: Immediate

Casting Time: Free Action

The Witch may forget one power and respend its PP on a new power. The new power is unspent, regardless of whether the forgotten power was spent or not.

Dilettante
Intrinsic Ability

The Witch may have one Effect in her repertoire that she lacks the proper Tag to use. This can be any Effect, so long as she meets every prerequisite other than the Tag. The Witch is free to select a different Effect every time she allocates her Powers.

Witchcraft
Target: Self

Range: 0

Duration: Immediate

Casting Time: Interrupt

The Witch can use this power in conjunction with any one of her others. The power she selects automatically succeeds, and all variable numeric effects of the selected power are maximized.